MicroLight Mike is now available on the appstore!
http://itunes.apple.com/gb/app/microlight-mike/id416217711?mt=8
*** The Number 1 Microlight game on the app store! ***
Microlight Mike needs your help to earn his Microlight license.
Help Mike to achieve the highest score possible on his test by collecting cool power-ups and avoiding the test centres balloons. Watch out for turbulence though! It'll be a rough ride!
features:
3 speed settings
High Score
Fast, addicting gameplay
Power-ups and obstacles
Help Mike on his test today!
Promocodes for twitter followers! - Please leave a comment stating which code you have taken. Thanks.
LMHN7LYMKAAA
TWLWER3JAXKR
9WRTFLH6HAN4
3K9EEMWFY6F7
XPWYM3TP9HHX
AWWMTRYK4MRY
LLLL36ENTR49
WEAPLA3TP4RL
NA6LYNTFATR3
P7TL3PHY3XP7
Saturday, 29 January 2011
Wednesday, 26 January 2011
Programming Diversification!
After much deliberation I have decided to use both Gamesalad and Corona SDK. Gamesalad will be used mainly for less action intensive games, which don't put a strain on the engine.
Corona will be used for high action games which need to keep up a high framerate and don't pause when objects spawn. Also this will allow me to add openfeint. One of my first projects will be to remake Bounty Hunter in corona, adding in openfeint and other improvements suggested by reviewers.
Most communication will be on twitter so follow us at http://twitter.com/#!/Biffcogames
Corona will be used for high action games which need to keep up a high framerate and don't pause when objects spawn. Also this will allow me to add openfeint. One of my first projects will be to remake Bounty Hunter in corona, adding in openfeint and other improvements suggested by reviewers.
Most communication will be on twitter so follow us at http://twitter.com/#!/Biffcogames
Tuesday, 26 October 2010
Youtube channel!
Biffcogames now has a youtube account, this will feature first look and promo videos for my games!
Youtube channel!
Youtube channel!
Wednesday, 8 September 2010
first screens of latest development
character images and backgrounds are not final versions. This is to give an idea of what is to come. The game is so far, untitled and is a work in development.
Tuesday, 31 August 2010
Ballurst - Submitted to the App store
The full version of Ballurst has now been submitted to the app store. For more information and features of ballurst visit www.biffcogames.com
Friday, 6 August 2010
Biffcogames.com is now online
The new website is now online at www.biffcogames.com
It is still in the early stages at the moment, but does have info and links for the games.
It is still in the early stages at the moment, but does have info and links for the games.
Thursday, 5 August 2010
New website coming soon!
I am currently creating the Biffcogames website, hopefully won't be too long!
I will post a link when its live!
I will post a link when its live!
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